Rebels & Mutineers is set in modern day New Orleans, Louisiana. R&M is fueled by player's plots and group input.
Supernatural people have always had their place in society, hidden in plain sight or locked away for their own protection. New Orleans, a haven for the strange and mysterious and a magnet for the supernatural.
Established: Oct. 27th, 2018 Recently Updated Posts && Recently Updated Threads
05.11.19
As the community reels from the untimely death of Lucia Lovelle, life has to move on. Primrose readies for the annual Prom celebration! Keep your eye out for a event board and have fun!
02.27.19
It's not too late to vote for February's OTM winners! The winners for January, keep an eye out on your messages for your winner's graphics for your signature. Already voted? Make sure you check out the Mardi Gras event board! Party up, have a good time, and enjoy!
Opened 01.12.19 3 Non Canon Colors & 3 Genetic Mutations Eastern Isle Setting Sandbox RPG 1:1 Ratio & 2.1.2 rating
Destiny of Pern is set in an AU 8th Pass of Pern. Kitti Ping specifically created new colors to appear once the dragons reached their true size. The 8th Pass sees these new dragons emerge roughly 12 turns into the Pass. When, what was thought, the final Threadfall of the 8th Pass was completed, everyone prepared for a time of peace. Thread continued to fall the next turn, and the turn after that, and has continued to fall for 100 turns into the future. Fort Weyr has poisoned the Weyrleaders of the other five Weyrs and declared themselves Supreme Weyrleaders.
Small groups within the oppressed weyrs defect and begin to scout out a new, safe, haven to retreat to. One group finds a perfect location hidden in the archipelago of Eastern Isles. There they founded Sanctuary Weyrhold - unifying Weyr and Hold and electing to use a council leadership than traditional leadership. Fort Weyr knows of them settling somewhere to the East. Can the Weyrhold protect themselves from Fort if they are found? Thread continues to threaten them all without any sign of leaving.